Introducing the Kinesis Arasaka 360

When @revengeday decided to get a set of Arasaka keycaps for a new keeb project he was building, it was only a matter of time before I purchased them as well. For those of you that missed those posts, here’s where we got the set from: https://www.aliexpress.us/item/3256805744197855.html

Ever since I saw movies like Alien and Blade Runner (and read William Gibson’s stories), I’ve been fascinated with the idea of keyboards with keys that are more icons - potentially for macros - than just boring letters and text. The way that Gibson described cyberdecks and the panel that Ripley uses to arm the self-destruct sequence of the Nostromo in Alien has always made me want to have a keyboard like that. The Arasaka keycap set has a lot of that and I was hooked!

But I have (what I’m finding out to be) a really non-standard keyboard that a lot of people don’t have. Last summer, I was able to acquire a Kinesis Advantage 360. Here’s what the OEM keyboard layout looks like:

This was my first foray into non-standard keyboard layouts (I mean, go hard or go home, amirite?) but I had never messed with switches and keycaps before. And, once I decided that I had to have those Arasaka caps and got into what it would take to swap them out, I realized that literally everything about the Kinesis is custom (except for the actual switches themselves, I think). Some of the peculiarities of the Kinesis keycaps:

  • Fewer keys: Kinesis relies on multiple layers and only 74 keys to get the job done and keep things compact, so that means that in a 104-cap standard set, there’s a fair amount of caps that won’t be used, as well as original caps that have 3 alternate modes printed on them (for instance, the numpad keys)
  • Multiple Layers: Many of the keys (particularly those used in the numpad layer) have two alternate functions printed on the face of the key. Since standard layouts don’t usually utilize more than the function layer (and Alt combos aren’t usually printed on the key), replacing them means losing indicators of one of the default keyboard layers that can be used.
  • Custom sizes: In order to achieve their ergonomic objectives, the keys are also custom. Everything from width to pitch and depth are all custom made for the curvature of the key bed to minimize finger-stretch.
  • Kinesis custom function keys: some of the keys like the “kp” and “v-sync” keys are specific to Kinesis, so those probably shouldn’t be replaced as they have alternate bindings printed on them and I don’t use them enough to have all that memorized.
  • Fewer users: due to the price and (I’m assuming) “weirdness” of the keyboard, these keyboards aren’t common, so there’s no reason to develop vanity keycaps for a board that’s this specific in its construction.

But I just had to try, and try I did! I started with the thumb panels, and my first draft layout came out like this:

Not terrible! The windows/command/super key became the Arasaka logo, the option key became “guide”, the control keys became japanese characters in brackets and the home/end/page up/page down all got some nice new icons. Of the four “big buttons”, only the “backspace” had a key that was both a) identical to the original and b) labeled as to what it actually does. The other three (from L to R in the picture above - Delete, Enter, Space) all got different unlabeled keys. In this case, I used the color to differentiate the Enter key from the Delete key on the other side (as the graphic is the same) and the Space key just gets some random graphic. :smiley:

There’s a camber difference between the 4 “long” keys, which lends to a different feel than the originals which ere all the same size and height. However, I think this might help me touch type as I can clearly feel the difference between the two keys on either side while touch-typing. I’m hoping that this will lead to less mistaken Enter presses than the original layout did.

From there, I just started replacing caps and trying to find the best analogs that I could to each key.

For the right hand, most of the keys in the main bed were just one-to-one replacements. The main issue on this side were that there weren’t any correctly-sized keys for the -/_, |/, and "/’ keys, so I used the smaller, standard ones. You can see the difference between the top 3 keys and the bottom two on the far right line, as the bottom two are original keys (there wasn’t a second “Shift” key that would fit over there).

The left side was more interesting, as more of the functional, non-character keys live there.

This one was a bit more challenging. The “caps lock” key became “phase” with a neat little hexagonal icon pointing up to the right (figured it was a good analog for “making something bigger”). The Shift key got a valid replacement, ESC became “system”, and TAB became “Alter”. The +/= key had to be a smaller one as on the right side. I could have also replaced both of the function keys on either side but since they already sorta had an icon on there, I just left them as they were.

And here’s the final product, including the new “cyberpunk” connector cable that I got for it:

Now it’s just a matter of getting used to the new caps and seeing just how much the improper sizing messes with the day-to-day ergonomics as opposed to the OEM caps. So far, it hasn’t seemed to be too bad or noticeable, and in some cases, actually kind of helpful. One nice thing is that the “home row” place-finder keys (F and J) came with the little tactile bumps molded on the cap, so I didn’t have to use any of my tactile stickers and mess up the keyboard to allow me to touch-type.

Overall, the keycaps are really well-made and make the keebs look really nice. It’s not quite to the level that I want it to be, and it would be totally boss if someone designed a set of these specifically for the Kinesis, but I’m not holding my breath. And they were super cheap, so I figured $30USD was worth spending to help realize my dreams of an icon-based user input method.

And, as if the weirdness of the Kinesis wasn’t already enough to ensure that nobody will be able to use my setup without a lot of effort, now having half the keys as just icons and some of the important keys named things that nobody else would think of will make it nigh-on impossible, which I absolutely love.

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Wow, tremendous writeup! If I wasn’t already motivated to pick up the 'saka keycaps before this, am now.

It probably shouldn’t be too surprising that that keyboard uses keycaps with model-unique profiles, but actually… all-considered, it works better than I’d have been worried about.

Am curious to see how it fares ergonomically after some more burn-in period. Updates please!

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Will do. Full disclosure, I’m not using even half of this keyboard’s functionality because I don’t really use the layers much. Somebody that uses the layers might have considerably more trouble with the missing tertiary indicators and such. I don’t know.

Then again, it seems like a lot of people that have this end up getting it to program their own layers and remaps, so I’m betting that I might be an outlier as someone that actually (sort of) cares about what is printed on the key faces.

The fact that it doesn’t have a separate function key row and that F1 starts on the +/= key and ends on the -/_ key just takes a little bit of getting used to. You just have to know that the number on the key is +1 of the function key number. Kinda like a 0-indexed array. :slight_smile:

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Ergonomics Report:

After 3 days of using the new keycaps on the Kinesis, here’s what I’ve found so far:

  • By far, the biggest issue that I’ve had has been the fact that the original 3 and 8 keys are shorter than the surrounding keys to better match the curvature of the keybed, while the new keys are uniform in size to the others next to it. What this means is that I’m constantly (mistakenly) hitting the “8” key when I type the “u” key and the “3” key when I type the “r” key because my middle finger bumps them when I reach up with my pointer finger to type those keys. So apparently, that half-height key cap is important. I’m sure I’ll eventually get used to holding my middle finger up a little higher when I go up, but for now this is the most annoying adjustment I’ve had to make.
  • The smaller-than-OEM side keys, like the +/= and -/_ keys haven’t been that bad because I’m already used to the stretch with the pinky to hit them, but I think it would be more challenging if I was still not quite familiar with the Kinesis layout. But, overall, the size difference on these keys hasn’t seemed to matter. Same with the apostrophe key. The “pipe” key (|) requires a little more attention and focus to reach, but I don’t use it very often so it hasn’t been a big loss. However, if I was on Windows, this might be more of an issue because the forward slash is also on that key. YMMV.
  • The mismatched “long” keys on the thumbpad has actually been more helpful because I can feel the difference with my thumbs and can adjust before I end up hitting the wrong key. I don’t use the DEL key much, and the ENTER key isn’t far enough out of reach to cause an issue.

Overall, the keys have a slightly more “slippery” or “smooth” feel to them than the OEM keys. This doesn’t affect the operation at all, nor my touch typing, but it does have a psychological effect because they just “feel different”. The OEM keys seem to be ever-so-slightly rougher, which makes them feel more “grippy”, if that makes any sort of sense.

All that being said, I definitely consider these new caps to be usable and will keep them on for quite a while. None of the issues that I’ve had are enough to make me reset back to the OEM, although if someone did design a set of these caps specifically for the Kinesis Advantage 360, I’d be all over that like white on rice. :wink:

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